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January 20, 2019
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Ben Weber's Expert Blogs

Posted by Ben Weber on Tue, 24 Oct 2017 01:30:00 EDT in
Recommendations for building highly-effective data science teams.


Posted by Ben Weber on Mon, 17 Jul 2017 09:36:00 EDT in Programming, Console/PC
Revisiting a research paper from 2009, here's how I'd approach the problem today.


Posted by Ben Weber on Sun, 05 Mar 2017 09:23:00 EST in
A summary of my GDC 2017 talk on design patterns for authoring and extending behavior trees.


Posted by Ben Weber on Mon, 16 Jan 2017 12:30:00 EST in Business/Marketing, Programming, Smartphone/Tablet
An overview of how Twitch uses staged rollouts to perform experiments, biases we found, and methods we use for significance testing.


Posted by Ben Weber on Sun, 06 Nov 2016 06:50:00 EST in Programming, Console/PC
Some of the events leading up to the announcement of the Blizzard and DeepMind AI collaboration.


Posted by Ben Weber on Mon, 14 Mar 2016 06:27:00 EDT in Programming, Console/PC
My thoughts on the challenges DeepMind will face if applied to StarCraft


Posted by Ben Weber on Tue, 22 Dec 2015 02:00:00 EST in Business/Marketing, Console/PC
My 2015 playlist includes prior years.


Posted by Ben Weber on Sat, 28 Dec 2013 02:17:00 EST in Design, Programming, Console/PC, Social/Online
An introduction to adding telemetry to a game.


Posted by Ben Weber on Thu, 08 Mar 2012 06:07:00 EST in Programming, Console/PC
A comparison of behavior trees and the ABL planning language.


Posted by Ben Weber on Thu, 01 Dec 2011 02:24:00 EST in Design, Social/Online
An overview of how recording and analyzing player behavior can be incorporated in the game design process.


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