Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Benjamin Chen's Blog

 

Benjamin Chen is currently the SVP & GM, Developer Relations, at Tapjoy, the Maximum Impact Platform for mobile advertisers and app developers. 

 

Member Blogs

Posted by Benjamin Chen on Wed, 03 Jan 2018 10:34:00 EST in Business/Marketing, Smartphone/Tablet
Most freemium game developers live in constant fear of leaving money on the table. Here are the four most common ways that F2P app developers are failing to monetize users appropriately, and what they can do to fix it.