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June 17, 2019
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Bram Stolk's Comments

Comment In: [Blog - 04/27/2016 - 11:30]

What, no reference to Goal ...

What, no reference to Goal Oriented Action Planning r nIt has all the desirabilities that you seek: r n r nSimple to design, easy to extend, better quality, and most of all: emergent bahaviour. r n r nCan 't go wrong with GOAP. r n r nBram

Comment In: [Blog - 03/18/2015 - 04:26]

This game is really well ...

This game is really well done. r nI must say it is very well polished, but also a great puzzle system underneath. r n r nMy question: How did you generate the levels r nAre they authored by a human, or do you have an algorithm that generates the levels, ...

Comment In: [News - 08/12/2014 - 09:16]

AAA is a vague and ...

AAA is a vague and overused term. r n r nCan you name a single AA game r nWhat are the A games and B games r n r nI think nowadays AAA just refers to budget. r nIt would be easier to just speak of 50M instead of AAA. ...

Comment In: [Blog - 04/03/2014 - 01:19]

Working around the circular dependencies ...

Working around the circular dependencies with library groups is, in my opinion, not addressing the problem itself. r nIt pays to eliminate all circular dependencies. r nDoing so will also clean up the architecture, and include trees, causing much faster builds. r n r nOne way to avoid a lower ...

Comment In: [Blog - 04/27/2014 - 11:57]

Wings3D is my 3D modeling ...

Wings3D is my 3D modeling software of choice. r nIts natural approach to vertex/edge/face manipulations make it better than any commercial alternative imho.

Comment In: [Blog - 04/22/2014 - 06:30]

I agree, and experienced the ...

I agree, and experienced the same benefits you described. r nAnd also an additional one: r n r nWithout frequent reporting, others may perceive the status of your project incorrectly. r nThe longer you abstain from reporting, the more your manager 's view will diverge from reality. r nKeeping others ...

Comment In: [Blog - 04/03/2014 - 01:52]

A good way to spot ...

A good way to spot a doomed company: crunch time that lasts longer than a month. r nWhen this happens, extended hrs are counter productive.

Comment In: [Blog - 03/06/2014 - 05:01]

I can confirm this for ...

I can confirm this for my popular app store game. r n Based on 2.3M downloads in 2013. r nIn China, 1 in 165 people buy the full game through IAP. r nIn USA, 1 in 14.6 people do. r n r nFrom my experience, an American is over 10 ...

Comment In: [Blog - 03/04/2014 - 11:58]

You should start your own ...

You should start your own video game company, with blackjack and hookers. r nAs a matter of fact, forget about the video game company. r n r nBut seriously: since Apple 's rise, you no longer need a publisher. r nEverything can be done from your basement. r nNo starting ...

Comment In: [Blog - 01/31/2014 - 12:07]

People post a 2 pt ...

People post a 2 pt score not because it is funny, but because it is freaking hard to get 2 pts. My first 20 games or so were zero points.

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