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June 12, 2021
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Brian Cullen's Blog


I am an audiovisual artist who is interested in computer music, animation, film, alternative video games, and sound design.


Member Blogs

Posted by Brian Cullen on Thu, 27 Jul 2017 10:29:00 EDT in Audio, Design, Art, Indie
I wrote the following paper after creating an experimental video game in a post-doc position at University of Waterloo Canada. The paper highlighted my creative aims and thought processes when designing You Are Not A Banana.

Posted by Brian Cullen on Mon, 26 Jun 2017 10:44:00 EDT in Audio, Design, Programming, Production, Art, Indie
I remade my debut game You Are Not A Banana. The Better Edition features lots of improvements based on player feedback. This article provides an overview of some of the new features, tips on the dev process, and links to handy tools/plugins.

Posted by Brian Cullen on Mon, 16 May 2016 02:01:00 EDT in Design, Art, Indie
An overview of how a room is layered in Mayhem In Single Valley which includes a detailed description of a unique stencil based 2D shadow/lighting technique.

Brian Cullen's Comments

Comment In: [News - 11/16/2016 - 07:19]

Congrats Rob. More than deserved ...

Congrats Rob. More than deserved I revisited Rob 's music and other groundbreaking C64 composers when designing the soundtrack for my new game. Their music, it 's ability to surpass limitations of hardware, and the resulting auditory aesthetic, was inspiration for the birth of early popular electronica/techno music of the ...

Comment In: [Blog - 06/25/2014 - 03:24]

Great stuff. Fascinating to learn ...

Great stuff. Fascinating to learn how it was all put together. Especially the sound :