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December 1, 2020
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Brian Jamison's Blog


Brian is the founder of Jumpdrive Studios, an independant game company in Portland, Oregon. He's currently working on the team's first game, XO, which was successfully funded on Kickstarter in August 2015.  

He designed and produced one of the first MMOs, Underlight, which is still played today. He's designed promotional web games for many console titles for Sony, Psygnosis, Namco, and Midway/Atari, wrote the face-to-face roleplaying book Gamemastering and has also founded several successful software companies.


Member Blogs

Posted by Brian Jamison on Mon, 12 Oct 2015 01:50:00 EDT in Business/Marketing, Indie
Having heard too many horror stories about Kickstarter reward costs running wildly over budget, I set out to create a planning tool to help us project all of the reward costs in our campaign. After a lot of trial and error, I present the Kickulatron!

Posted by Brian Jamison on Thu, 23 Jul 2015 03:21:00 EDT in Design, Art, Console/PC, Indie
Watch our 3D artist Brian Davis create a space station in 3 and a half minutes... sort of.

Posted by Brian Jamison on Fri, 05 Jun 2015 01:01:00 EDT in Design, Production, Console/PC, Serious, Indie
Think about any game youve played with monsters or aliens or zombies; the first time they jump out, its terrifying, and you hope you never see them again. But after a few hours they become familiar, and familiar just isnt scary.