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Bryant Francis's Blog   Expert Blogs


Bryant Francis is a writer for and Community Manager for Game Developers Conference. He's previously written for games like Amplitude's Endless Space 2, and has a background in writing and community management for web video. You can find him on Twitter @RBryant2012.


Expert Blogs

Posted by Bryant Francis on Thu, 27 Aug 2020 11:00:00 EDT in Design, Console/PC
Ronald Reagan's inclusion in the new Call of Duty game is raising some criticism. Let's discuss why.

Posted by Bryant Francis on Thu, 02 Jul 2020 03:37:00 EDT in Business/Marketing, Design
Backlash from some of the developers behind The Last of Us Part II doesn't support the hard work from the rest of the team.

Posted by Bryant Francis on Tue, 10 Jul 2018 03:41:00 EDT in Design, Console/PC
Fantasy Flight Games' X-Wing 2.0 offers some interesting lessons for game developers as the industry moves toward supporting more live, always-updated games.

Posted by Bryant Francis on Tue, 08 May 2018 04:41:00 EDT in Business/Marketing, Design, Console/PC
Shadow of the Tomb Raider wants to help players dive into Lara Croft's character, but its developers say it's not commentary. How do developers sell emotionally risky games to the world?

Posted by Bryant Francis on Mon, 13 Nov 2017 07:14:00 EST in Business/Marketing, Console/PC, Social/Online
There's a straight line between yesterday's MMO drop rates and today's loot boxes, but does that mean we have a gambling problem?

Posted by Bryant Francis on Mon, 30 Oct 2017 06:07:00 EDT in Design, Console/PC
Games can be political in a lot of different ways, but Wolfenstein II: The New Colossus is practically a toolbox for politically-charged narrative design.

Bryant Francis's Comments

Comment In: [News - 07/29/2021 - 05:54]

Hey Kyle, thanks for the ...

Hey Kyle, thanks for the comment. I took another look at my writing after reading your post, and realized I hadn 't been clear about certain arguments as I thought I was.I 've updated the text to better reflect distinctions between Valve 's and Rosen 's arguments. Valve does appear ...

Comment In: [News - 08/14/2020 - 09:41]

To commentators asking Chris Gamasutra ...

To commentators asking Chris Gamasutra to cover studios doing things right, I just want to point out that we do cover that topic all the time. Whether it 's covering talks from developers like Emily Greer explaining how they 've improved culture at their studios, design conversations that explain how ...

Comment In: [Blog - 07/02/2020 - 03:37]

I can genuinely say this ...

I can genuinely say this is not the kind of comment I expected to read when I wrote this piece, and it genuinely boosted my mood to find it here. Thanks so much for leaving it

Comment In: [News - 01/10/2019 - 09:57]

Just an FYI for everyone, ...

Just an FYI for everyone, the line break issue is totally a bug and we 're very sad about it. : We 're working on a fix, hopefully it 'll be in sooner then later.

Comment In: [News - 07/09/2018 - 07:52]

Price has not updated her ...

Price has not updated her Twitter account since before her firing. You could not objectively construe this comment as 'wanting attention. '

Comment In: [News - 06/15/2018 - 04:08]

It 's not directly comparable. ...

It 's not directly comparable. HitRecord 's partnership seems to be limited to art, music, and voiceover that would be original content in the game. Fans fixing bugs, making HD assets, and revamping features is a way bigger can of worms that tangentially relates to this unpaid labor, game ownership, ...