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September 16, 2019
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Caleb Compton's Blog


I am a Master's student in Computer Science and graduate teaching assistant by day, tabletop and video game designer by night. I write a weekly blog on all sorts of different gaming topics, including design, history, strategy and theories.


Member Blogs

Posted by Caleb Compton on Tue, 10 Sep 2019 10:30:00 EDT in Business/Marketing
With the recent mass shootings there has been a lot of talk about violent video games and their potential role in causing violent crime. In this video I break down the data and find out whether this link is real, or just rhetoric.

Posted by Caleb Compton on Wed, 21 Aug 2019 10:35:00 EDT in Design
A look at why moral choices in games often don't feel impactful, and how they can be done better.

Posted by Caleb Compton on Mon, 12 Aug 2019 11:13:00 EDT in Business/Marketing, Design, Art, Console/PC
I sit down with the Head Designer of Vicious Circle, the newest game from Rooster Teeth. We discuss how the game came to be, and some of the lessons learned along the way!

Posted by Caleb Compton on Wed, 07 Aug 2019 10:29:00 EDT in Design, Programming, Console/PC, Social/Online
Nobody likes feeling powerless, especially in video games. If your game makes players feel this way they will often simply put it down and play something else instead. This article looks at some common causes, and potential solutions, to this problem.

Posted by Caleb Compton on Tue, 30 Jul 2019 10:26:00 EDT in
While the news loves to talk about the negative side of gaming, like gaming addiction or loot-box gambling, the positive side is rarely brought up. Games can benefit players in many ways, from improving memory to meeting new friends

Posted by Caleb Compton on Mon, 22 Jul 2019 10:20:00 EDT in Design, Serious
We've all seen bad educational games, which often come across as a poorly connected series of boring minigames. However, educational games don't have to be boring. In fact, many of the best examples can teach players without them even realizing it!

Caleb Compton's Comments

Comment In: [Blog - 08/07/2019 - 10:29]

I think there is a ...

I think there is a fine line between making a situation seem incredibly difficult, and making it seem impossible. That line can certainly shift from person to person - a situation that seems reasonable to one person might seem impossibly difficult to another. One thing that I appreciate about the ...

Comment In: [Blog - 04/24/2018 - 10:38]

Good point When I said ...

Good point When I said real life, I mostly just meant non-game design . I 'm glad you liked the article