Video game producer based in Vancouver, I am passionate about design, technology, people and products.
Stadia, if it manages to overcome all its technical challenges, might mean for the video game industry what Steam meant 15 years ago: a deep change that forces every player in the industry to rethink how they do business.
Some improvements to the great game: Kingdom Rush Frontiers
[News - 07/08/2014 - 04:24]
[Blog - 06/25/2014 - 03:24]
This is not only and ...
This is not only and awesome article, is a great example of design driven decision process. Awesome article for an awesome game
[Blog - 07/01/2014 - 09:16]
Amazing article. I love the ...
Amazing article. I love the Profitability threshold concept. r n r nAnswering your question: r n r n- Neutral: Turn 2, Nat Pagle Coin Greedy gnome. Double threat approaches
[Blog - 06/26/2014 - 03:53]
I still remember the moment ...
I still remember the moment when I traveled 200 miles to a meeting in one of the best known centers in video game production formation here in Spain. The man who talked us said that the most important thing a game designer needs is... knowing how to perfectly animate a ...
[Blog - 07/01/2014 - 12:43]
Nice post r n r ...
Nice post r n r nWhat about microtransactions focused on speeding up things like leveling or farming Hearthstone uses it. In which category would it be included