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December 7, 2019
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Carlos Peinado's Blog


Video game producer based in Vancouver, I am passionate about design, technology, people and products. 


Member Blogs

Posted by Carlos Peinado on Fri, 22 Mar 2019 02:10:00 EDT in Business/Marketing, Social/Online
Stadia, if it manages to overcome all its technical challenges, might mean for the video game industry what Steam meant 15 years ago: a deep change that forces every player in the industry to rethink how they do business.

Posted by Carlos Peinado on Wed, 27 Aug 2014 06:24:00 EDT in Business/Marketing, Design, Console/PC
Some improvements to the great game: Kingdom Rush Frontiers

Carlos Peinado's Comments

Comment In: [News - 07/08/2014 - 04:24]

What a beautiful article man... ...

What a beautiful article man... :

Comment In: [Blog - 06/25/2014 - 03:24]

This is not only and ...

This is not only and awesome article, is a great example of design driven decision process. Awesome article for an awesome game

Comment In: [Blog - 07/01/2014 - 09:16]

Amazing article. I love the ...

Amazing article. I love the Profitability threshold concept. r n r nAnswering your question: r n r n- Neutral: Turn 2, Nat Pagle Coin Greedy gnome. Double threat approaches

Comment In: [Blog - 06/26/2014 - 03:53]

I still remember the moment ...

I still remember the moment when I traveled 200 miles to a meeting in one of the best known centers in video game production formation here in Spain. The man who talked us said that the most important thing a game designer needs is... knowing how to perfectly animate a ...

Comment In: [Blog - 07/01/2014 - 12:43]

Nice post r n r ...

Nice post r n r nWhat about microtransactions focused on speeding up things like leveling or farming Hearthstone uses it. In which category would it be included