Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Cassandra Khaw's Blog

 

Cassandra Khaw is one of those people who takes pride in the fact she's a full-time, hardcore geek. She claims to be capable of reading binary still and spends too much time rewriting her code. By day, she's a PHP programmer who moonlights as designer. By night, she's either MUDding, in a cybercafe or practicing street dance. She can also be bribed with penguins and brownies. Right now, she's webmistress and columnist for TK-Nation as well as a contributing writer at JayIsGames.

I'm also still looking for more work! So, if you feel like having a tousle-haired little Chinese girl blathering at your readers, do feel free to contact me at casshirek [at] tk-nation [dot] com for, well, whatever. 

 

Member Blogs

Posted by Cassandra Khaw on Tue, 01 Feb 2011 11:45:00 EST in
To summarize, Queens is a 2D platformer created for one of those Ludum Dare challenges; a bite-sized game done in three days and based on the theme 'domestic violence'.


Posted by Cassandra Khaw on Tue, 18 Jan 2011 01:10:00 EST in
Blatantly political in disposition, the Cat and the Coup is an interactive autobiographical look at a chapter in the life of Mohammed Mossadegh, the first democratically elected Prime Minister of downfall.


Posted by Cassandra Khaw on Sun, 16 Jan 2011 05:15:00 EST in
In a nutshell, Echo Bazaar feels like the jaunty love child of H.P Lovecraft and Terry Prachett. There's something about a game that allows you to delve into it sans a gender because of squid-faced people.


Posted by Cassandra Khaw on Sun, 16 Jan 2011 01:21:00 EST in
I started playing The Dream Machine about a day ago. I've only just put it down; all I can say about Cockroach's point-and-click adventure is that its bite could probably make minced titanium burgers. The Dream Machine, in short, blows my mind.


Posted by Cassandra Khaw on Fri, 14 Jan 2011 07:32:00 EST in
A long overdue tribute to a nameless druid tank from World of Warcraft who taught me to value of being able to play a game sans restrictions.


Posted by Cassandra Khaw on Sat, 08 Jan 2011 08:37:00 EST in
Cockroach's point-and-click adventure The Dream Machine has recently been announced as one of the finalists in IGF 2011. I had the chance to interview them and ended up with a massively entertaining talk about life, programming and how long, ranty replies



Cassandra Khaw's Comments

Comment In: [Blog - 02/01/2011 - 11:45]

blinks and blushes I'm glad ...

blinks and blushes I'm glad that it struck the right chord with you, especially since you're a game developer. o.o I also tend to be highly nervous about writing potentially more controversial pieces since I tend to get carried away sometimes so it's highly gratifying to see approval for this ...

Comment In: [Blog - 01/06/2011 - 10:14]

I can't tell if that's ...

I can't tell if that's sarcasm. Q Q

Comment In: [News - 01/04/2011 - 03:59]

COUGH-NDA-COUGH ...

COUGH-NDA-COUGH

Comment In: [News - 12/14/2010 - 02:57]

EEK. A FEATURE. faints ...

EEK. A FEATURE. faints

Comment In: [Blog - 12/10/2010 - 03:02]

Hey, do I hear some ...

Hey, do I hear some love and understanding :D That doth truly rocks. I have this article cross-posted onto my Destructoid blog and the developers stopped by with this to say: Hey, Cassandra - thanks for taking the time to write all this, and double thanks for taking the time ...

Comment In: [Blog - 12/13/2010 - 02:21]

@everyone If you like this ...

@everyone If you like this article, please please please please please do go drop aqouli at gmail dot com a note of gratitude for it. He's awesome but does not believe it.