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October 19, 2017
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Charles Lees-Czerkawski's Blog


Charles Czerkawski is a Scottish born game designer and one of four partners in Dundee based, award winning, independent video game developer, Guerilla Tea. His career includes work on many titles including Grand Theft Auto: Episodes from Liberty City, Dirt 2, Red Dead Redemption, and more recently Play to Cure: Genes in Space. He holds a shodan black belt in Shotokai Karate, is a keen sportsman and loves to travel.


Member Blogs

Posted by Charles Lees-Czerkawski on Tue, 10 May 2016 07:55:00 EDT in Design, Programming, Art
A summary of the recent game development workshop run by Guerilla Tea alongside the National Deaf Children's Society, hosted by Abertay University.

Posted by Charles Lees-Czerkawski on Fri, 19 Feb 2016 03:03:00 EST in Business/Marketing, Design, Programming, Art
A summary of Guerilla Tea's 2016 Global Game Jam effort; Dead Man Switch.

Posted by Charles Lees-Czerkawski on Tue, 12 Jan 2016 01:25:00 EST in Business/Marketing, Production
A brief summary of projects, events and development from Guerilla Tea's 2015.

Posted by Charles Lees-Czerkawski on Wed, 25 Mar 2015 01:12:00 EDT in Business/Marketing, Indie
This blog is re-posted from the Guerilla Tea dev blog, covering some of the community engagement activities the company undertakes.

Posted by Charles Lees-Czerkawski on Tue, 17 Feb 2015 06:52:00 EST in Business/Marketing, Design, Console/PC, Serious
Guerilla Tea follows the mission statement; 'to integrate areas of study and interest with innovative game design and development'. This year we're looking to combine this with virtual reality development.

Posted by Charles Lees-Czerkawski on Mon, 02 Feb 2015 01:25:00 EST in Design, Business/Marketing
Breaking into Video Game Design: A Beginner's Guide is a short eBook covering the design career and 10 tips to help you get foot in the door. The book also covers the indie route and university courses.

Charles Lees-Czerkawski's Comments

Comment In: [Blog - 05/10/2016 - 07:55]

Thanks You 're right, the ...

Thanks You 're right, the key was definitely in the preparation. I 'm not a programmer, but our tech guys did an amazing job simplifying things.

Comment In: [Blog - 03/25/2015 - 01:12]

Thank-you ...


Comment In: [Blog - 01/27/2015 - 01:29]

Cheers ...