Thanks for checking my Gamasutra blog.
My Names is Charles, I am a Solo Indie game developer based in London,
I am Versed In Game Design, Art and Sound engineering & Music production , I sometimes outsource programmers to clean up code and create custom scripts.
I will be sharing my progress with a Devlog covering my upcoming projects and processes.
I use a wide range of software ranging from :
Engines / Programming : Microsoft Visual Studio, Unity
Art / Animation : Photoshop, Illustrator, Pyxel Edit, Adobe Animate, Adobe Character Animator
Sound : Logic Studio x, Pro Tools, Audacity
5 Things You Need To Know : Before Submitting Your Game On Steam Direct (2021)
Have IAP (in app purchases) ruined the landscape for traditional tycoon games wanting to breakthrough on mobile app stores? When a user downloads a money earning / Business development game in 2021, they are expecting to be met with a specific array of IA
[Blog - 08/30/2016 - 09:36]
I am 5 years late ...
I am 5 years late to the game but you are one of my favourite writers on this platform Really insightful information, even today in 2021 Thanks
[Blog - 03/03/2016 - 01:08]
Thanks for an amazing post, ...
Thanks for an amazing post, really insightful and slightly terrifying...So if I start using my game name online to promote and kickstarter and have all the socials etc. and no trademark has been claimed by me or anyone else then am I still subject to name stealing even though the ...
[Blog - 06/14/2021 - 11:16]
[Blog - 06/14/2021 - 11:37]
Amazing looking game, Solid concept ...
Amazing looking game, Solid concept and I believe here is the recipe for a bestseller especially in the current meta Indie Dev here - Sound / audio / foley is one of my main disciplines and would love to work with you on this project I am currently working on ...
[Blog - 06/10/2021 - 02:46]
As a solo dev this ...
As a solo dev this news only drives me to qualify for one of these platforms rather than worry me It is just the way the world is going, soon you will have a subscription service to manage your subscriptions....
[Blog - 06/08/2021 - 12:52]
Nice Article,This is certainly a ...
Nice Article,This is certainly a process alot of indie devs skip, I know a handful of devs who simply use a framework / stock assets, which is crazy to me because every single shooter I play feels so different and even though a gun is a gun, there are definitely ...