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February 17, 2018
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Chris Totten's Comments

Comment In: [News - 12/18/2013 - 11:38]

I 'm very excited to ...

I 'm very excited to check it out too. This will probably be one I 'll pick up even to just show support for the Ouya. I don 't expect it to conquer gaming financially, but it 's just nice that a console like it EXISTS.

Comment In: [Blog - 12/09/2013 - 02:08]

Stands up clapping r n ...

Stands up clapping r n r nI feel like with every new project I have the same set of feelings. While I spend a lot of their time making small or research games as well as writing about games, there 's always that feeling of who wants to listen to ...

Comment In: [Blog - 11/15/2013 - 09:10]

Very good read - I ...

Very good read - I 've certainly fallen into some of these traps and am climbing my way back out. Regarding not starting a business, I think it applies to here in the US as well to an extent. Forming an LLC is a good idea to protect yourself and ...

Comment In: [Blog - 08/29/2013 - 12:35]

Actually I was thinking the ...

Actually I was thinking the same thing. Then had the sudden realization that I 'm a mere few years away from being in the target audience for products like these.

Comment In: [News - 07/15/2013 - 05:25]

There 's a lot of ...

There 's a lot of good advice here. I also think it 's vital for indies and people getting into the industry to learn to write themselves. Thinking about games and posting your thoughts in a well-constructed manner gets a dialog going between you and people in the industry. Professionals ...

Comment In: [Blog - 07/03/2013 - 12:26]

Thanks for the feedback all. ...

Thanks for the feedback all. One of my goals in posting was to share it with the community so people could do their own. The tools were a really good fit and let everyone work cheaply.

Comment In: [News - 06/25/2013 - 03:32]

Check out Towerfall, it 's ...

Check out Towerfall, it 's a great 4 player Smash Bros.-style game with archery. The combat is easy to pick up but incredibly deep once you get into its nuances, and there are a ton of modifiers that you can use to change the styles of matches. It 's also ...

Comment In: [Blog - 04/12/2013 - 02:00]

Count another one in this ...

Count another one in this number. I left architecture almost right out of grad school when no one was building anything during the recession and never looked back. Gaming has been a great place to apply theories of spatial design in new and wonderful ways. I 'm even writing a ...

Comment In: [Blog - 03/01/2013 - 11:40]

Tim, great article ...

Tim, great article

Comment In: [Blog - 02/21/2013 - 05:20]

Great article, I am a ...

Great article, I am a strong believer that game artists need to not only take time away from work, but also admit to their own limitations. r n r nAt the end of last year, I was the lone 3D artist for a mobile platformer with a studio where we ...

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