Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Claire Baert's Blog

 

I have been working in the game industry for 10 years. I was a project manager for an indie game publisher/developer in the UK for the last 5 years.

I got hooked on citizen science games a couple of years ago. Citizen science games are games that let players contribute to real scientific research. I launched citizensciencegames.com, a website dedicated to these games.

In this blog, I'll discuss topics linked to games that help scientific research.

Twitter accounts: @Claire_csg and @CS__Games

 

Member Blogs

Posted by Claire Baert on Wed, 19 Sep 2018 03:25:00 EDT in Business/Marketing, Serious
The NIH sees the potential of games for biomedical research and understands the importance of collaboration with the games industry. In this interview we explore their vision, their program and the financial support they can give to games.


Posted by Claire Baert on Tue, 17 Oct 2017 10:16:00 EDT in Design, Serious, Indie, Smartphone/Tablet
I discussed with developers and scientists their approach to design citizen science games. The conversation revealed some issues that the game industry could help solve.


Posted by Claire Baert on Mon, 18 Sep 2017 09:11:00 EDT in Design, Serious, Indie
Citizen science games let players contribute to science. This first post presents many of the games people can play today to advance science. It also introduces topics I would love to discuss with game designers and developers.