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November 27, 2021
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Damian Connolly's Blog

 

Damian is the Lead Developer for Paris-based Qozmo, the company behind the Facebook game Krisgard.

He has a personal site at http://divillysausages.com

 

Member Blogs

Posted by Damian Connolly on Sun, 10 Mar 2013 04:03:00 EDT in Design
Following the EA/SimCity stories, an idea for a game publishing sim. In their position, what would you do differently?


Posted by Damian Connolly on Tue, 05 Feb 2013 07:37:00 EST in Social/Online
A detailed post-mortem for a failed Facebook game.


Posted by Damian Connolly on Sun, 21 Nov 2010 06:22:00 EST in Design
Minecraft is the latest indie darling to break into the mainstream media, but what makes it so addictive, to the extent that it's been nicknamed Minecrack? What sort of design lessons can we learn from this still-in-alpha game?


Posted by Damian Connolly on Sat, 23 Oct 2010 06:12:00 EDT in Design
Game Dev Story is a quite excellent game making simulation for the iPhone. It would also make a great Facebook game. This blog post is syndicated from http://divillysausages.com/blog/bringing_game_dev_story_to_facebook



Damian Connolly's Comments

Comment In: [News - 05/01/2018 - 05:00]

On mobile, the Dev gets ...

On mobile, the Dev gets 70 after the store has already taken their cut, so in the end it 's 49 overall then subtract tax etc . Stinger

Comment In: [Blog - 03/18/2016 - 02:22]

As Alex said, A Mac ...

As Alex said, A Mac Mini is enough to build for iOS. If you 're trying to save a bit of money, there 's different things you can do: r n r n- Use an engine like Haxe, which is free you don 't have the asset store that Unity ...

Comment In: [Blog - 08/14/2015 - 01:58]

Also, a great resource for ...

Also, a great resource for network developers 64 Network Do 's and Don 'ts: http://ithare.com/64-network-dos-and-donts-for-game-engine-developers-part-i-client-side/

Comment In: [News - 09/23/2013 - 01:06]

The next big piece of ...

The next big piece of news is that HL3 will be linux-only :P

Comment In: [News - 08/07/2013 - 06:31]

annoying confirm dialog for keyboard ...

annoying confirm dialog for keyboard use when entering Flash full-screen . This is a security feature in Flash, hardly evil game design

Comment In: [News - 04/24/2013 - 05:42]

Can 't really fault their ...

Can 't really fault their reasons Adobe are taking a great language/platform and driving it into the ground