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December 16, 2019
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Darren Tomlyn's Comments

Comment In: [Blog - 01/15/2015 - 03:14]

TBH, I 'd actually really ...

TBH, I 'd actually really like to put a lot of this into pictures, anyway - and then post them to imgur.com - but atm, I really just want to get everything written up, first, the first section, at least . r n r n Not that I 'm much ...

Comment In: [Blog - 12/12/2014 - 01:55]

I 'm afraid that this ...

I 'm afraid that this IS the 'cliff notes ' version :p Which should tell you something about the problems we have, currently. It 's 'only ' 6k words or so :p r n r nMy only advice to people reading it, is to take it slowly, one section or ...

Comment In: [Blog - 12/05/2014 - 03:01]

@Theresa r n r nGames ...

@Theresa r n r nGames are not a medium for anything but games - and therefore not a medium at all. r n r nThe use of the word medium in this manner is a mistake - to view games as a medium for ART, even though the artwork enables ...

Comment In: [Blog - 11/11/2014 - 01:44]

I 'd like to do ...

I 'd like to do my own post on game/production music at some point, but it 's so far off in the future, that putting the basics here won 't be a problem... r n r nThe only way I can really describe the basic problem I hear in production ...

Comment In: [Blog - 10/09/2014 - 06:05]

There are many different types ...

There are many different types of activities - of which games are merely one - the problem is that they 're not being recognised and so used consistently, and their definitions are being affected by, rather than merely derived from, their subjective applications. r n r nThe following are all ...

Comment In: [Blog - 05/03/2014 - 06:31]

I hate to say this, ...

I hate to say this, but all you 're asking for is an additional level of complexity to try and solve a problem that is already complex enough - how we use language any language, but especially English, of course to describe the functionality and identity of games. r n ...

Comment In: [News - 02/05/2014 - 11:33]

I had a conversation with ...

I had a conversation with Raph on his website when he published the slides used in the video - and having watched the video/listened to his talk, that went with them, the problems I was trying to get him to see still remain. r n r nThe moment any 'word ...

Comment In: [Blog - 01/29/2014 - 08:30]

The problem we have with ...

The problem we have with understanding what we use the word game to represent, is the lack of recognition and understanding of the greater context in which is has to, and must, exist. r n r nI 've talked to Raph Koster about this before, which is why I didn ...

Comment In: [Blog - 01/02/2014 - 02:46]

There 's much more to ...

There 's much more to puzzles than this, but that means understanding what they are - which is currently as much of a problem as it is for games. r n r nNo, puzzles are not games at all - they 're a completely different activity, or a thing that ...

Comment In: [Blog - 12/23/2013 - 04:55]

There 's a lot more ...

There 's a lot more that needs to be discussed about this subject, because taken to its extreme, it turns a game into work, which is a problem for people who are intending to create games to be play. r n r nBut that, of course, needs an understanding of ...

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