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September 16, 2019
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Dave Gedarovich's Blog

 

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Posted by Dave Gedarovich on Mon, 08 Aug 2016 04:11:00 EDT in Serious, Indie
Various thoughts and experiences from my time spent working in the games industry. Achieving financial independence and proceeding onwards to meet eventual failure.



Dave Gedarovich's Comments

Comment In: [Blog - 08/08/2016 - 04:11]

Yep, even a single bad ...

Yep, even a single bad release can be deadly for many studios. Especially those who have to keep numerous employees paid. Good luck with your project.