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July 10, 2020
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Dave Mark's Comments

Comment In: [News - 11/16/2013 - 10:41]

Sit next to Leigh in ...

Sit next to Leigh in a session some day. She types like a machine gun.

Comment In: [Blog - 11/06/2013 - 05:21]

Thanks for the mention, Nils. ...

Thanks for the mention, Nils. Many of the examples in my lecture can be found in the book, Predictably Irrational by Dan Ariely. r n r nhttp://www.amazon.com/gp/product/0061353248/ref as li ss tl ie UTF8 camp 1789 creative 390957 creativeASIN 0061353248 linkCode as2 tag davemark r n r nAlso, Thinking Fast Slow ...

Comment In: [Blog - 08/06/2013 - 08:00]

Good work. r n r ...

Good work. r n r nThis is also enormously important info for creating AI that understands its situation and can reason effectively on it. r n r nSee my GDC lectures on utility theory for AI as well as my book on the subject.

Comment In: [Blog - 06/02/2013 - 04:09]

Related to apophenia is the ...

Related to apophenia is the famous Heider-Simmel Demonstration. I talked about this and other things in my 2012 GDC AI Summit lecture on psychology and AI. It is yet another example of how we will construct narratives where none exist -- even with non-anthropomorphic objects like shapes. r n r ...

Comment In: [News - 04/18/2013 - 02:35]

Behavior Trees are ONE tool ...

Behavior Trees are ONE tool in the box for game AI. Really, there isn 't one best tool. However, since this was a review of a product that had a behavior tree editor, I wrote about it. r n r nIf you would like more information on the pros and ...

Comment In: [Blog - 02/26/2013 - 06:08]

Rest assured that the same ...

Rest assured that the same prickly divide exists in the AI realms too. Academic AI often likes to think that all advancement will come through them and that they exist to one day save industry 's proverbial bacon. Industry AI people look at academics and ask, you really don 't ...

Comment In: [News - 02/20/2013 - 02:11]

Heh... didn 't realize that ...

Heh... didn 't realize that the utility theory one from 2010 is also up for free

Comment In: [News - 06/25/2012 - 05:25]

For those interested in more ...

For those interested in more of this sort of mind fun, I am giving a lecture at GDC Online titled, Psychology vs. Structure: The Power of Numbers in Game Design

Comment In: [News - 03/27/2012 - 03:39]

I think what he gains ...

I think what he gains is actually protection from the torch and pitchfork brigade that is free to say anything they want about him and have done so . As much as we are annoyed by the trend of first on the internet, there is some psychological backing to it.

Comment In: [Blog - 11/11/2011 - 10:21]

Some of the social contract ...

Some of the social contract stuff like not just wandering into people's houses has been addressed by Richard Evans when he was working on Sims 3. Things like messing with people's houses, sleeping in their beds, etc. was viewed as rude behavior and would negatively affect other Sims. They could ...

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