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June 25, 2019
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David Galindo's Expert Blogs

Posted by David Galindo on Thu, 01 May 2014 03:52:00 EDT in Design, Programming, Console/PC, Indie
My experience turning a keyboard-based game, "Cook, Serve, Delicious!" into a controller ready experience...while trying to maintain speed, accuracy and not modifying gameplay whatsoever.


Posted by David Galindo on Thu, 09 Jan 2014 01:58:00 EST in Business/Marketing, Production, Console/PC, Indie, Smartphone/Tablet
A follow up to the one year sales of, "Cook, Serve, Delicious!" along with a development that changed everything.


Posted by David Galindo on Wed, 06 Mar 2013 03:03:00 EST in Business/Marketing, Indie
A look at the release strategy and sales of "Cook, Serve, Delicious!" across PC, Mac and iOS for the first five months.


Posted by David Galindo on Mon, 27 Jun 2011 11:45:00 EDT in Business/Marketing, Indie
A complete and final look at a full year of sales for an indie game called the Oil Blue.


Posted by David Galindo on Fri, 14 Jan 2011 12:18:00 EST in Business/Marketing
A look at the six month sales total of a PC indie game, the Oil Blue.


Posted by David Galindo on Sat, 24 Jul 2010 11:39:00 EDT in Business/Marketing
A look at the first month sales of a recently released indie game, the Oil Blue.


[Previous David Galindo Blogs]