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December 8, 2019
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Divij Sood's Blog


I'm a Game Programming with a focus on Gameplay and AI. I'm constantly learning about Game Development and all the different skills and technologies that come together to create the unforgettable experiences I love - and I hope to make one as good as them one day.

I'm currently an AI Simulation Software Engineer at IStein Neural Networks, Spain.

Find me at -


Member Blogs

Posted by Divij Sood on Fri, 08 Feb 2019 11:08:00 EST in Programming, Serious, Indie
"Programmer art" refers to the laughable placeholder art often used before an artist works on the game. However, there is a LOT that a programmer can do to improve the visual fidelity of a game project - here's everything I learned in a few months.

Posted by Divij Sood on Thu, 06 Sep 2018 10:21:00 EDT in Programming, Production
After my first "real" experience using Unreal Engine 4 during the UE4 Spring Jam, I wrote this article as a collection of tips for beginners, in the form of a Game Jam postmortem. Beginners might find some helpful and non-generic tips here.

Divij Sood's Comments

Comment In: [Blog - 08/05/2016 - 10:09]

It 's really good to ...

It 's really good to see that Unity can be a viable engine for a team with years of experience as well. I 'm wondering if it was good enough for you out of the box though, or if an experienced team like yours needed to add on a lot ...

Comment In: [Blog - 09/06/2018 - 10:21]

Thanks, I 'm glad you ...

Thanks, I 'm glad you found it helpful Unreal can be intimidating, but jump right in and you won 't regret it. Don 't put it off

Comment In: [Blog - 11/13/2017 - 07:14]

Very interesting reply. Could you ...

Very interesting reply. Could you explain how the systems in World of Tanks Blitz and Pokemon GO/Clash Royale differ Is that something you have mentioned in your previous articles r n r nThough I agree with what you 're saying and what 's mentioned in this article, I 'm afraid ...