I'm a freelance VR designer and Unity Developer based in Los Angeles. I'm partially responsible for Recreational Dreaming, a "sleepwalking simulator" for the Vive (currently in Early Access), and Chomps Tries to Fill the Void Inside Him (projected to hit Early Access in March), also for the Vive. I write about design, culture, and aesthetics, and am the author of two books of poetry and a number of chapbooks.
twitter :: @_donald_dunbar
portfolio :: www.donalddunbar.com
email :: [email protected]
A deep-dive into the first few minutes of Valve's VR playground The Lab, examining how it onboards players into room-scale VR invisibly, painlessly, and even joyfully.
An exploration of VR design tips, tricks, & principles by the designer of Recreational Dreaming, a "sleepwalking simulator" for the HTC Vive.
[Blog - 01/28/2016 - 08:05]
Working on my second project ...
Working on my second project with FMOD right now, and ESPECIALLY if you have a small team FMOD is a huge asset. Most basic scripting tasks can be taken care of with simple drop-down menus, and--the article should really have mentioned this more--sound library management becomes a total breeze. Another ...