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September 21, 2020
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Doug Stewart's Blog

 

Doug is part of Kongregate's design team as a front-end developer. His first job title was “The Admiral of The Internet” and it is believed the quality of his work is directly proportional to how insane his beard gets.

 

Member Blogs

Posted by Doug Stewart on Fri, 15 Dec 2017 10:59:00 EST in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
When people complained about slow elevators, adding mirrors solved the problem. This article explains how to apply this same wisdom to minimizing the perceived inconvenience of load times in video games.


Posted by Doug Stewart on Tue, 11 Apr 2017 10:31:00 EDT in Design, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet
Color is one of the most powerful tools you have when youre designing a game. When used properly, color sets the tone of a game, tells you where you are, and where you need to go. But knowing where to start when creating a color palette can be difficult.


Posted by Doug Stewart on Mon, 18 Jul 2016 01:07:00 EDT in Design, Social/Online
Typefaces help give your game personality but choosing the wrong one can hurt usability. Luckily, the basics of choosing a great typeface are pretty easy to grasp!