Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Dylan Moran's Blog

 

Dylan is a freelance content writer writing articles on sport and games and sharing on social sites. 

 

Member Blogs

Posted by Dylan Moran on Mon, 16 Oct 2017 10:35:00 EDT in Programming, Console/PC
To get into video games development, it is best to find your passion, focus on it, and learn the needed skills.


Posted by Dylan Moran on Thu, 12 Oct 2017 09:38:00 EDT in Design, Production, Console/PC
The increasing success of independent developers directly correlates with an increase in the quality of their output.


Posted by Dylan Moran on Tue, 22 Aug 2017 10:11:00 EDT in Production, Console/PC, VR
Game developer doesnt necessarily mean that its a bad one. It mean that they came up with it already and scrapped it.


Posted by Dylan Moran on Fri, 18 Aug 2017 10:54:00 EDT in Console/PC, VR
The first of these is Unreal Engine 3; which comes with unrestricted access to Unreal Editor Suite, C++ source code, and direct support from the engineering team.


Posted by Dylan Moran on Thu, 10 Aug 2017 10:25:00 EDT in Audio, Design, Console/PC
Game devs worth their salt understands the importance of game sounds and music. Sound effects help immersion and pull players in also useful sending the message of the game.


Posted by Dylan Moran on Wed, 17 May 2017 10:17:00 EDT in Business/Marketing, Smartphone/Tablet
Make a game that is best played in plenty of short bursts. Try taking what works and applying it to a new theme, or coming up with a new feature to hook players.



Dylan Moran's Comments

Comment In: [Blog - 07/29/2016 - 10:35]

Hi Elrich, r n r ...

Hi Elrich, r n r nThanks to take interest in the article. Yes as I know c is better and also you use JAVA that is better and little bit easy with Oops concept to develop a game. I have seen many small level of games are developed in PHP, ...