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July 18, 2018
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E. Zachary Knight's Blog

 

I am an indepedent game developer with Divine Knight Gaming, founder and chief editor of Oklahoma Game Development and a web developer. In my game development, I work with HaxeFlixel to create cross platform games for Linux, Mac, Windows and Web platforms. I am currently working on a series of action adventure games with the first being Shattered Star: Prelude. 

Follow me on Twitter @ezknight @dk_gaming @OKGameDevs @RustyOutlook

 

Member Blogs

Posted by E. Zachary Knight on Thu, 29 Oct 2015 07:55:00 EDT in Business/Marketing
The Library of Congress released its latest round of exemptions to the DMCA's anti-circumvention clause. This process is completely pointless and ineffective.


Posted by E. Zachary Knight on Mon, 30 Mar 2015 01:30:00 EDT in Business/Marketing, Indie
Sleep and sanity? No need for that here. Check out our experience at Super! BitCon as we made a game while visitors got to play games


Posted by E. Zachary Knight on Tue, 17 Feb 2015 06:52:00 EST in Production, Indie
There are a LOT of tools available for game developers. This is the list of tools we use.


Posted by E. Zachary Knight on Tue, 21 Oct 2014 02:00:00 EDT in
In which I publicly state my opposition to bullying and harassment in the games industry.


Posted by E. Zachary Knight on Tue, 29 Jul 2014 12:41:00 EDT in Design, Console/PC, Indie
This is why these guys are my game dev heroes.


Posted by E. Zachary Knight on Fri, 20 Jun 2014 02:35:00 EDT in Business/Marketing, Indie
Despite our bafflement, Let's Play videos are an extremely controversial issue. Here is our perspective.



E. Zachary Knight's Comments

Comment In: [News - 07/13/2018 - 10:46]

Cody, r n r nIn ...

Cody, r n r nIn the US it is Trademark law. That is why they use different signifiers. The MPAA controls the trademark for the movie rating system and doesn 't want to share it. r n r nBut honestly, I don 't know what the ESRB could do to ...

Comment In: [News - 07/10/2018 - 01:41]

Crunch is a result of ...

Crunch is a result of hard deadlines. You have a stated ship date that you don 't want to miss. If the game isn 't going to be done in time, you have 4 options: r n r n1: Release a broken game and patch it later. Very few devs ...

Comment In: [News - 07/10/2018 - 02:26]

Had Fire Emblem Heroes had ...

Had Fire Emblem Heroes had good gameplay mechanics, I might have stuck with it. Had the random characters had any impact on the difficulty of the game, I might have used it more often. As it stood, the gameplay was so simple and once you get a team of four ...

Comment In: [News - 07/06/2018 - 02:32]

I have downloaded and played ...

I have downloaded and played this on mobile. It is a lot more fun and interesting than I expected it to be after E3. I don 't really see how this game would be that fun on the Switch though. It is very much a mobile title in its design ...

Comment In: [News - 06/25/2018 - 03:43]

DRM 's biggest success is ...

DRM 's biggest success is in making pirates look like the good guys. r n r nFixed it. There isn 't a single DRM system that has never harmed a legitimate customer.

Comment In: [News - 06/14/2018 - 09:19]

For those who need help ...

For those who need help cutting through the corporate BS, this is their statement in a nutshell: We don 't care.