Ed Dille's Blog
CEO of FOG Studios, the world's first and best Video Game Agency. Since 1979 we have placed over 7000 games in market with over $3 Billion in revenues.
We do have options other than blindly traveling to each of the scheduled conventions to achieve our goals for 2020, and we need to consider them carefully until the CDC and others get a better handle on the Coronavirus. I played Plague Inc., did you?
With GDC only 2 weeks away, this primer on effective game and company pitching is both relevant and timely. The advice within draws from our 38 years experience in the industry.
Did you know that, of all the game development companies that have failed over the years, many have died from self-inflicted, avoidable wounds?
Ed Dille's Comments
[Blog - 05/15/2017 - 09:43]
As the CEO of FOG ...
As the CEO of FOG Studios, an agency that has represented independent developers for the last 38 years, this is not a revelation, though I appreciate the author bringing it to light once again. First, I think the way we have come to equate the term Indie with five guys ...
[News - 10/06/2015 - 02:24]
I first met Stew when ...
I first met Stew when he was at GT Interactive two plus decades ago and had the pleasure of working with him closely first on the Armored Fist game and Strategy Guide back at Novalogic. Later, as fellow Agents helping independent developers grow and thrive at different companies, we were ...