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October 23, 2019
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Eric Schwarz's Blog   Expert Blogs

 

President of Invidious Interactive. I'm a life-long gamer with a huge interest in RPGs, shooters, and more. Most recently I've worked on Wasteland 3, Torment: Tides of Numenera, The Bard's Tale IV and Wasteland 2, with past experience in the MMO and F2P spaces.

 

Eric Schwarz's Comments

Comment In: [News - 06/10/2018 - 05:57]

This is not a headline ...

This is not a headline I expected to read, but I am now very interested to see how this game turns out.

Comment In: [Blog - 05/08/2018 - 03:58]

Thank you for the detailed ...

Thank you for the detailed breakdown. Just goes to show that even a relatively simple aspect of a game can still have huge amounts of time and work put into it to make it feel good. The amount of praise the axe-return mechanic has received around the internet suggests the ...

Comment In: [News - 12/15/2017 - 04:06]

I really enjoy this series. ...

I really enjoy this series. Thank you

Comment In: [News - 03/24/2017 - 10:55]

For my small part, it ...

For my small part, it has been an absolute pleasure working with Brian, and like many others, his works inspired me to get into the games industry. Few could ask for a more incredible career and legacy.

Comment In: [News - 03/24/2017 - 04:58]

Tools are built to make ...

Tools are built to make sure that artists, scripters, and designers can generate content explicitly without the input of the engineering team. Huge RPGs like this - 50, 100, 150 hours of gameplay or more, with dozens of hours of cutscenes - have absolutely massive scope. There is simply no ...

Comment In: [News - 03/10/2017 - 08:04]

Interesting talk. r n r ...

Interesting talk. r n r nI liked the point brought up about onboarding and how that ties in with immersion. The more expansive the rule set, the more careful you have to be in teaching players how they can interact with the world, and what the repercussions of those actions ...