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Facundo Mounes's Blog
With 10+ years working as a game journalist, in which is included the founding and editoring-in-chief of the biggest video game magazine in Argentina (Loaded,), I have jumped to game design as a desire to accomplish what I have been criticizing all this time.
My first tenure was with a PC game, but soon I came entangled on the social realm working first as a game designer for Metrogames and then as a Lead Game Designer on Jam City (formerly SGN).
After more than six years designing I also feel the desire to help all the people that want to make a game and everything game-education related, so I'm serving as a mentor on meetings where we invite people from all the trades to make games (Game Work Jam), teaching a game design workshop on Buenos Aires University and Image Campus, and traveling the country giving speeches about why everyone can and should be doing games.
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