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August 20, 2018
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Felipe Pepe's Member Blogs

Posted by Felipe Pepe on Mon, 20 Jun 2016 02:08:00 EDT in Design, Console/PC
A look at four interesting and less-known RPGs - Chinese Paladin, Cobra Mission, Mordor/Demise and Yumina the Ethereal.


Posted by Felipe Pepe on Tue, 24 May 2016 02:02:00 EDT in Business/Marketing, Design, Console/PC, Serious, Indie
Recently there has been a lot of outrage regarding politics in gaming. But more than ever, it's time for developers to add political and moral debates to gaming - just in an open, unbiased way.


Posted by Felipe Pepe on Tue, 12 Apr 2016 12:14:00 EDT in Business/Marketing, Design, Console/PC, Serious, Indie
A brief look at the origins of the Quest Compass and it's impact in gaming.


Posted by Felipe Pepe on Mon, 07 Mar 2016 02:30:00 EST in Business/Marketing, Console/PC, Serious, Social/Online
Last month the RPG Codex conducted a poll with 742 visitors on 107 RPGs released in 2015. The full data and its analysis should prove interesting to developers.


Posted by Felipe Pepe on Fri, 05 Feb 2016 04:01:00 EST in Business/Marketing, Design, Console/PC, Serious, Indie
A long rant on the origins of CRPGs, the issues in properly defining them and how they are being held back by broad definitions.


Posted by Felipe Pepe on Fri, 28 Aug 2015 01:59:00 EDT in Design, Programming, Production, Art, Console/PC, Serious, Indie
A few more interesting RPGs, such as the Phantasie series, Hillsfar, Hideo Kojima's Snatcher SD, Shadowlands and a NWN2 mod.


Posted by Felipe Pepe on Mon, 10 Aug 2015 01:21:00 EDT in Audio, Design, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
A rant at the many ways a country's culture makes its way into game design, from the obvious to the subtle ones - and why that is good.


Posted by Felipe Pepe on Thu, 23 Jul 2015 03:21:00 EDT in Audio, Design, Programming, Production, Art, Console/PC, Serious
Second part of the series, looking into other less-known RPGs that are unique and innovative. Or just weird.


Posted by Felipe Pepe on Thu, 25 Jun 2015 01:25:00 EDT in Audio, Design, Programming, Art, Console/PC
A brief description of 21 RPGs that brought something new to the table, be it innovative mechanics or just cool stuff.


A long, unpleasant article on our debts to gaming history, and how they go far beyond rallying to play that cool new teaser again.


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