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June 18, 2019
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Francisco Tufro's Blog


Game Developer/Musician/Vegetarian Co-Founder of Nastycloud

Checkout our game Nubarron, now on kickstarter


Member Blogs

Posted by Francisco Tufro on Mon, 20 Apr 2015 01:22:00 EDT in Programming
This article is about our take on fixing a major problem with Unity: object coupling.

Since we launched our Kickstarter campaign we noticed that every day we'd receive an email from a music composer asking for the opportunity to make the music for Nubarron. This is a small rant about this topic.

Posted by Francisco Tufro on Mon, 14 Jul 2014 02:32:00 EDT in Programming, Console/PC
In this article I'm explaining the technique we've used to render volumetric fog in Asylum.

Posted by Francisco Tufro on Thu, 17 Feb 2011 01:57:00 EST in Design, Programming, Production
Sometimes creating a level editor can be a waste of time. Here I describe an experience using Inkscape to develop the levels of Gravity Maze