Video Game Aficionado. Amateur Blogger. Aspiring writer. Late night owl. Technical Service Manager. Flash/Flex Developer. French Native. #1 Arsenal supporter. Hip Hop head. Lakers fan. Happy New Yorker. Tech consumer. Postmodern conditioned.
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"Those who cannot remember the past are condemned to repeat it." - George Santayanna
A requiem for a Video Game Canon, but for one much different then the top 10 list Henry Lowood came up with.
A look at the possible future of online gaming where MMORPG and social gaming have found common ground in improving cooperation between players.
[News - 12/17/2010 - 01:31]
[Blog - 11/12/2010 - 10:09]
Thanks andrew, Haunting Ground definitely ...
Thanks andrew, Haunting Ground definitely added an emotion dimension to the traditional video gaming gameplay. It's funny because that game to me was a lot 'social' than FarmVille, you actually had to develop and maintain a relationship with that white dog, that's a lot more social than spamming someone's wall ...
[Blog - 11/02/2010 - 07:47]
@Jonathan I mentioned GTA after ...
@Jonathan I mentioned GTA after hearing talks that Rockstar is looking the feasibility of GTA based MMO. I totally agree that many of the most popular MMO are already set up in a way that the social element would fit in almost naturally, and I'm really forward to see that ...
[Blog - 11/01/2010 - 03:19]
@Patrick I think it's safe ...
@Patrick I think it's safe to say most, if not all families reward social/financial prowess above gaming scores : Those hopeless gamers are an endangered species, and for a good reason: gaming is useful. If you look at any other species, say dogs, they fight with each other in a ...
[News - 10/22/2010 - 11:17]
50 million is not ridiculous ...
50 million is not ridiculous when you consider the franchise power of WoW. The immersive quality of the Fallout game world is not less than that of WoW. How much would you rate giving the rights to an MMO with a potential of 10 million monthy subcribers who will not ...
[News - 10/19/2010 - 07:41]