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April 22, 2021
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Grhyll JDD's Blog


Unity programmer for The Game Bakers, love working on gameplay, AI, UI, tools and having a nicely polished result.


Twitter: @Grhyll


Member Blogs

Red Skies is a very small indie title released a month and a half ago for iOS and Android. It hasn't exactly had a great success, but this post-mortem could be of interest for aspiring and beginner game developers.

The right tools can save you a lot of time, and the best tool is the one that fits precisely your needs. Unity allows you to easily improve your editor through custom tools, and this post will introduce some of them.

Why I set a firm release date for my game, and why I think other small indie devs should do the same at some point.

Memory is often allocated for temporary data. If you're not careful, it can lead to a lot of garbage and generate spykes when they have to be freed. Here are some tips to avoid this issue, which can be quite serious, especially on mobile.

Grhyll JDD's Comments

Comment In: [Blog - 11/24/2020 - 10:35]

Good post, and congrats for ...

Good post, and congrats for the release, you did it o/ Also you may want to change that wishlist the game on Steam button on your website for a buy the game maybe '

Comment In: [Blog - 01/22/2020 - 10:52]

Cool tips, thanks : And ...

Cool tips, thanks : And congrats on the results

Comment In: [Blog - 09/11/2018 - 10:55]

Interesting intro, although I 'll ...

Interesting intro, although I 'll admit I 'm a bit disappointed this post didn 't turn out to be about the graphical design of nice magic circles.

Comment In: [Blog - 11/17/2017 - 09:31]

Thanks a lot for this ...

Thanks a lot for this postmortem Lots of practical advices and insight

Comment In: [Blog - 07/18/2017 - 09:51]

Very interesting And no self-pity, ...

Very interesting And no self-pity, nice to read :

Comment In: [Blog - 07/18/2017 - 09:43]

It 's completely amazing and ...

It 's completely amazing and stupid that DRM-Free have somehow become safer, I just don 't understand. Technically, if you provide one Steam key to someone, he can sell the game one time only. If you provide a DRM-Free version, he can sell it as many times as he wants. ...