H is a hobby game developer who loves to program and learn new systems. Previous projects included work with Objective-C, OpenGL-ES (Cover The Core) and Swift (Code Fall) all for iOS. Current project (Word Fall) is a Phaser game published on itch.io for Windows and macOS via NW.js.
Recursion is supposed to be a powerful development technique, but not only is it a challenge to write and debug, but finding practical examples of when it can be used can be a real challenge too. In this article I will discuss one such example.
Follow up to my previous post in which I covered the basics of getting an image loaded into Phaser, this time I add touch and sound.
Sharing the experience of discovery as I get sprites rendering onscreen using Phaser on iOS.
A brief discussion on software development tutorials and two ways to make them better.