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May 24, 2019
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Jacob Corum's Comments

Comment In: [Feature - 03/31/2009 - 06:35]

While I do not necessarily ...

While I do not necessarily agree with Eric in his belief that games are not art, I do believe he has a more valid point than most of those arguing with him. Eric: I think we want to call games art to give meaning to them. We want them to ...

Comment In: [Feature - 01/21/2009 - 04:10]

Actually the reason I enjoy ...

Actually the reason I enjoy referring to games as art is BECAUSE the definition is so broad. Do you think when Michelangelo first sculpted David he first decided which method he would continue to do all of his art in The beauty of art is how shapeless it is. I ...

Comment In: [Feature - 01/23/2009 - 04:45]

I felt Braid somewhat lacked ...

I felt Braid somewhat lacked the merging of story and game. Namely due to the text between levels. I have not yet purchased the game though am more than willing to if it does come out for PC but my friend has bought and played through the game, and does ...

Comment In: [News - 11/21/2008 - 05:49]

Has the use of the ...

Has the use of the Director AI in Left 4 Dead influenced your opinion on stories in games While I agree that dynamic stories often fail in comparison with linear, I find the ability to actively create lulls and climaxes in a story with each play through to be a ...

Comment In: [Feature - 11/18/2008 - 01:20]

Philosophy and video games...it's like ...

Philosophy and video games...it's like they were made for each other. Probably not coincidentally either. The problem with this idea is that, much like in reality, it is much easier to achieve disjunctive cooperation than it is to achieve conjunctive play. The lack of communication alone is enough to create ...

Comment In: [Feature - 10/09/2008 - 05:00]

Ah...Timed demos. I didn't even ...

Ah...Timed demos. I didn't even know those still existed. You make a very valid point from a commercial point of view but I still have fond memories of playing a demo over and over again trying to get as far as I could before my time ran out. Some games ...

[Previous Jacob Corum Comments]