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October 23, 2018
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Jacob Laurits Besenbacher Kjeldsen's Blog


Co-Founder and CEO of Random Dragon Games, based out of Aarhus Denmark.
I have a degree in Computer Science, specializing in game development. 

I have a background in sales, and web development and have worked with clients on websites, assets and VR experiences.

I started Random Dragon with two likeminded Computer science graduates and we have been working on Quest Accepted and Custom Quest internally, while creating solutions for clients and doing work for work with other small studios. As a programmer i focus on network solutions.

Having become more of a producer than a programmer after founding Random Dragon, I use my technical skills for facilitating solutions, and translating tech lingo into laymans terms. 

I'm a huge fan of RPG and fantasy games and I have a dumb sense of humour. I relax with painting miniatures and writing background lore for our games.


Member Blogs

Posted by Jacob Laurits Besenbacher Kjeldsen on Fri, 18 Aug 2017 10:54:00 EDT in Design, Programming, Production, Serious, Indie
Developing a subsystem for your game? Need to make it dynamic anyway? Why not take that extra step and make it a Unity plugin? That extra step is a big one...