James Margaris's Blog
Co-founder of Dark Roast Entertainment. Previously worked on Lucadian Chronicles and The Grinns Tale, currently working on Cubisaurus Rex. This demonic frog is my spirit animal.
Follow our studio on Twitter or follow my personal account if you're a glutton for punishment and interested in political opinions that will probably make you upset. (Don't say I didn't warn you)
In which our hero argues against classical notions of video game accessibility.
A look into design changes in sequels that should result in better games but don't.
A design-centric analysis of Heroes of the Storm's struggle in the eSports arena.
On examination of incoherent game systems featuring Xenoblade Chronicles X, Tactics Ogre PSP and Diablo III
A blog about the design of Dark Souls, as if you aren't already sick to death of Dark Souls talk.
The design and implementation of Miiverse support in Lucadian Chronicles for Wii U
James Margaris's Comments
[Blog - 04/05/2018 - 01:53]
Agree. r n r nI ...
Agree. r n r nI love the idea presented in the first half of the piece. The idea of a local maxima, how games like Spore get stuck on a path for historical reasons - but the focus on creep denial is a huge swing and a miss to me. ...
[Blog - 03/19/2018 - 11:12]
[News - 03/21/2018 - 06:48]
This seems like pretty straightforward ...
This seems like pretty straightforward reporting of an interview. I suppose you could say that MacLean wasn 't interviewed for this piece, but she 's been doing the rounds and her take on these issues is widely available. r n r nThe piece is mostly quotes - the opinions here ...
[News - 03/14/2018 - 01:24]
[News - 03/13/2018 - 11:09]
One of the clips is ...
One of the clips is of someone trying to shoot someone else in the eye with a bow and arrow r n r nI don 't get the point of this - it 's like if someone made a rebuttal video to Feminist Frequency showing parts of games that aren ...
[News - 03/08/2018 - 11:04]