Jasmine Greene's Blog
Jasmine Greene is the lead game designer and president of Luminosity Mobile, an indie game studio based in New York City. She''s learned a lot from the mistakes she made (and continues to make) on her journey and hopes that the stumbles she's made can prevent others from doing the same. You can follow Luminosity Mobile on Facebook, Twitter or Instagram and check out the site for blog posts.
Planning to go to your first convention? Read inside for some great information on how to prepare yourself and your game for these events.
Money is such a taboo topic not only personally but among the indie scene as well. We try to dissect why this might be the case.
Whether you're a team or solo developer, a game design document is a perfect tool for game creation to marketing.
You've worked hard on your game, but whenever you describe it you notice people's eyes gloss over. Read the article to find out how to pitch your game to get people excited.
Many people think the only way to work in the game industry is to be a programmer, artist, composer or game designer. Luckily, you can still work in the industry outside of these fields!
Some excellent resources to get you started on your game dev journey.
Jasmine Greene's Comments
[Blog - 02/06/2018 - 10:07]
Great article I knew what ...
Great article I knew what a sales funnel was in general, but it 's good to see it broken down to game dev. Looking forward to your next installment.
[Blog - 09/19/2017 - 10:02]
Thank you Yes, the important ...
Thank you Yes, the important thing to remember is that we 're all people and, unless you 're really a social butterfly, most of us are nervous about speaking to others :