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Jason Kong's Blog

 

About me

A previous game addict, and now helping to spread this addiction to the world.

Game Operations at Ourpalm, a listed mobile game publisher in China. Primarily involved in English speaking markets.

 

Goal

China is one of, if not the biggest mobile gaming market in the world, and still growing rapidly. However English analysis on this market has been comparatively limited and often delayed, while the best materials are primarily only available in Chinese. Here I hope to provide periodic updates on the China mobile gaming market, trends and simply topics that I find interesting relating to this industry.

LinkedIn Grouphttp://www.linkedin.com/groups/10314358

 

Member Blogs

Posted by Jason Kong on Wed, 06 Dec 2017 09:14:00 EST in Business/Marketing, Smartphone/Tablet
Attractiveness of SEA markets to Chinese game developers, problems and potential solutions


A discussion on how games contribute to the rise of tittytainment and how scoiety may develop around this phenomenon.


Posted by Jason Kong on Tue, 27 Dec 2016 10:08:00 EST in Business/Marketing, Social/Online
China’s new law on publishing online games “Draw Probability”, it’s not the end of F2P monetization and a few potential changes to the online games landscape


Posted by Jason Kong on Fri, 25 Nov 2016 11:50:00 EST in Business/Marketing, Smartphone/Tablet
Current situation of Live streaming in China and the potential and obstacles for the Mobile Games Live Streaming market


Posted by Jason Kong on Tue, 25 Oct 2016 09:22:00 EDT in Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet
A brief post on the sticks and carrots that drive Chinese game developers to shift their focus towards overseas markets.


Posted by Jason Kong on Wed, 12 Oct 2016 10:32:00 EDT in Production, Smartphone/Tablet
Is China’s Mobile Game market really lacking innovation? A brief discussion



Jason Kong's Comments

Comment In: [Blog - 10/12/2016 - 10:32]

Yes, definitely agree, a very ...

Yes, definitely agree, a very good point that I didn 't think of it this way before, in that western developers are actually more risk adverse in the monetisation area and not simply an area that they put a lesser focus on. Thanks for the valuable input