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May 17, 2021
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Jay Oster's Blog


I grew up with video games in the 80's and 90's. I have fond memories of the Nintendo Entertainment System and SNES that followed. My fascination with video games did not end with playing them; today I am coauthor of an HTML5 game engine called melonJS, I've created a beautiful infinite sunset and 3D highway with WebGL in under 9KB (It's a Lovely Day for a Drive), and recently I've been dabbling in VR game development with Unity. In my day job, I'm a Software Architect with PubNub, where I am responsible for the optimization, stability, and security of Blocks.


Member Blogs

Posted by Jay Oster on Fri, 10 Feb 2017 10:38:00 EST in Design
The lucrative expansion of gaming apps has made them a prime target for hackers. Building a bulwark against DDoS is the most urgent priority, but it’s only one step that developers must take to strengthen security for their creations.