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September 26, 2018
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Jedrzej Czarnota's Member Blogs

Posted by Jedrzej Czarnota on Mon, 25 Nov 2013 03:53:00 EST in Business/Marketing, Console/PC, Serious, Indie, Smartphone/Tablet
Launch Future Gaming & Digital Conference 2013 just ended in Birmingham. With many indie developers in attendance, as well as such big names as Autodesk, Unity, Microsoft and UKIE, it offered insights into current works and mood of UK's games industry.

Posted by Jedrzej Czarnota on Fri, 25 Oct 2013 10:29:00 EDT in Business/Marketing, Production, Console/PC, Social/Online
Jedrzej discusses how current model of game development is influenced by increasing presence of players. The ways for studios to retain control over their vision under the barrage of players' inputs are explored.

Posted by Jedrzej Czarnota on Fri, 04 Oct 2013 07:57:00 EDT in Business/Marketing, Production, Console/PC, Indie, Social/Online
In his new blog article, Jedrzej discusses new modes of production of digital games brought about by the increasing role of customers, as well as how they can restructure the currently existing industrial regimes.

Posted by Jedrzej Czarnota on Wed, 11 Sep 2013 08:59:00 EDT in Business/Marketing, Social/Online
An account of digital games-related events that transpired at Dragon*Con 2013 in Atlanta, with particular focus on the issues of accessibility and belonging in the communities of fans.

Posted by Jedrzej Czarnota on Wed, 21 Aug 2013 05:34:00 EDT in Business/Marketing
We discuss the possibilities to harness customers' creativity not only for content generation. Players co-create game code and design, as well as are present in such sites of the digital games firm as communications, user experience and production.

Posted by Jedrzej Czarnota on Tue, 13 Aug 2013 10:53:00 EDT in Business/Marketing
In his new blog post, Jedrzej discusses innovation in digital games industry and the role of players' creativity, skills and need-knowledge in it. Practical and theoretical considerations of how it could be of benefit to digital games firms ensue.

Posted by Jedrzej Czarnota on Wed, 07 Aug 2013 07:04:00 EDT in Business/Marketing, Social/Online
In this first entry to his Gamasutra blog, Jedrzej discusses some of the similarities and differences between the phenomena of open source software development and co-creation of digital games.

[Previous Jedrzej Czarnota Blogs]