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September 28, 2020
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Jeremy Dandeneau's Blog

 

I am a 2D/3D Artist.  I believe it is important to be as through and efficient on the job as possible, while also absorbing all knowledge and information possible for the sake of having as open of a creative base as possible.

One of these days I hope to become a Director and Designer on my own projects, both inside and outside the video game industry. My personal philosophy of "Hybridism", a combination of applied knowledge and approaching design like a recipe, a combination of different measurements of various "ingredients", drive me forward in my adventure to express myself and leave my mark across the world. I love to travel, so I mean that literally in some sense.

I can't wait for when my chance to start in this exciting industry comes. No matter where the job takes me, I am prepared to go where the work is.

I love to talk about video games and the intricacies of their designs, as well as what we can learn from past developers. 

 

Member Blogs

Posted by Jeremy Dandeneau on Mon, 03 Feb 2020 10:19:00 EST in Design, Console/PC
People love to collect, especially when a game system allows it. Developers have an unspoken duty to manage a player's desire to pick up every little thing they find in their worlds. As numerous titles have shown, there are a number of ways to do this.