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February 24, 2018
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Jobye Karmaker's Blog   Expert Blogs

 

Currently a Senior World Artist working at Monolith Productions on an Unannounced Project.

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Expert Blogs

Posted by Jobye Karmaker on Fri, 19 Aug 2016 05:26:00 EDT in Design, Production, Art, Console/PC
3 years ago, I shipped my first game, Splinter Cell Blacklist, with the team at Ubisoft Toronto and now I'm taking a look back. We'll be running through 10 anecdotes & takeaways from the production of the map I worked on.


Posted by Jobye Karmaker on Tue, 22 Sep 2015 01:32:00 EDT in Production, Art, Console/PC
This 'micro-tut' will teach you how to create high-quality & high-resolution wheels with modular techniques typically used in environment art.


Posted by Jobye Karmaker on Tue, 01 Sep 2015 01:35:00 EDT in Design, Production, Art, Console/PC
Through the development of Splinter Cell: Blacklist & Far Cry 4, I realized I've developed some personal Guiding Art Principles that inform my day to day decision-making whether I'm tackling props or full environments. Thought it'd be worth sharing!



Jobye Karmaker's Comments

Comment In: [Blog - 09/22/2015 - 01:32]

Thanks Abby Yeah, it was ...

Thanks Abby Yeah, it was quite the surprise when I was looking it up Will try to keep 'em coming on a monthly basis :

Comment In: [Blog - 09/01/2015 - 01:35]

Thanks for the comments Abby ...

Thanks for the comments Abby That 'd be a good topic to cover, will add it to my growing list of things I 'd like to get to in future posts: