Johan Hoberg's Blog
A test specialist with a great passion for quality, verification, validation and test.
I have written many presentations and texts about my job which can be found on slideshare.
I am interested in every aspect of software testing, including education, innovation, management, process, planning, methods, automation, execution and everything else connected to test.
In this article I will explore what I believe is a good foundation for building high quality games, and software in general. I will cover a wide array of different topics which have in common that I believe they all contribute to this goal.
This article sums up why I think Agile methodologies are a key component to attain high quality in complex product development, such as when producing games.
In this article I will explore the acronym QA, and why I think we should do away with it for good.
In this article I will explore why I think that deadlines should never be communicated to the development teams, and why all deadlines are basically meaningless anyway.
Do we really need game testers when we move to a more Agile way of developing games? If the development teams own the quality of their product and do their own testing, is there really a place for dedicated game testers?
In this article I will discuss what types of testing I think should be done by a Scrum Team, and what types could be done by someone outside of the team.
Johan Hoberg's Comments
[News - 07/10/2017 - 10:56]
[Blog - 06/28/2017 - 10:47]
[Blog - 06/05/2017 - 10:00]
For sure analytics is really ...
For sure analytics is really important. I guess I included it in data science under the Collaboration between Operations and Development . It might seem like I downplay the importance of analytics, but that was not at all my intention. r n r nBest regards, r n r nJohan
[News - 05/30/2017 - 03:43]
[Blog - 02/07/2017 - 07:49]
[Blog - 10/28/2016 - 08:33]