Johan Hoberg's Blog
A test specialist with a great passion for quality, verification, validation and test.
I have written many presentations and texts about my job which can be found on slideshare.
I am interested in every aspect of software testing, including education, innovation, management, process, planning, methods, automation, execution and everything else connected to test.
In this article I will explore what I feel are the most important skills and attributes of a good game tester, and what type of mindset I believe a good game tester should have.
In this article I will explore what I believe is a good foundation for building high quality games, and software in general. I will cover a wide array of different topics which have in common that I believe they all contribute to this goal.
This article sums up why I think Agile methodologies are a key component to attain high quality in complex product development, such as when producing games.
In this article I will explore the acronym QA, and why I think we should do away with it for good.
In this article I will explore why I think that deadlines should never be communicated to the development teams, and why all deadlines are basically meaningless anyway.
Do we really need game testers when we move to a more Agile way of developing games? If the development teams own the quality of their product and do their own testing, is there really a place for dedicated game testers?
Johan Hoberg's Comments
[Blog - 04/16/2018 - 09:48]
Creating and maintaining large test ...
Creating and maintaining large test suites is quite a significant cost. An alternative to this is switching to more exploratory testing, with more focus on high level heuristics and test missions. r n r nOne of the best online free resources I have found for learning more about this is: ...
[News - 04/13/2018 - 06:05]
I found this an interesting ...
I found this an interesting read: r nhttps://email@example.com/megalia-south-koreas-radical-feminist-community-e0d2b855addd r n r n For some reason there is a space between the 8 and the 5 at the end of the link which should not be there, but I can 't get rid of it ...
[Blog - 01/10/2018 - 01:54]
Could not agree more. Measuring ...
Could not agree more. Measuring the performance of a QA team by how many bugs they find is counterproductive and drives the wrong behaviour.
[Blog - 01/19/2018 - 11:25]
Interesting article. I agree completely ...
Interesting article. I agree completely that there needs to be more focus on QA in education, both for specialist testers, and for developers, producers, artists and game designers. r n r nTo produce a high quality game I believe it is essential to have a quality mindset ingrained throughout the ...
[Blog - 12/15/2017 - 11:01]
Great article. Creating a high ...
Great article. Creating a high quality game requires lot more than just test execution. We are building complex systems, and by their very nature, there will always be known and unknown risks. Mitigating these risks is not something you do as an afterthought, it needs to be an integrated part ...
[News - 07/10/2017 - 10:56]