Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Johannes Heinze's Blog


Johannes Heinze is Managing Director for EMEA at AppLovin, a leading mobile marketing platform that helps the world's largest brands reach over two billion consumers globally with relevant content. He has been deeply involved in shaping the app economy since 2009. At AppLovin, he oversees the company’s international sales growth—a significant responsibility as the company processes over 50 billion ad requests from around the world every day. Johannes was previously a founder of the European ad network Moboqo, which was acquired by AppLovin in 2014. Prior to launching Moboqo, he was VP of Mobile at Fyber/SponsorPay, where he was integral to the development of the company’s ad monetization solutions and was responsible for the company’s successful pivot toward mobile.


Member Blogs

Posted by Johannes Heinze on Wed, 23 Aug 2017 09:54:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
It’s never a one-size fits all, but here are a few ways to increase your chances of monetizing your mobile game.