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September 24, 2017
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Jools Watsham's Expert Blogs

For first 5 years of Renegade Kids existence we worked with publishers to develop and release our original games, using what some may call the traditional publishing model. However, for the past two years we have embraced self-publishing.


Posted by Jools Watsham on Fri, 26 Apr 2013 03:58:00 EDT in Business/Marketing, Design, Art, Console/PC
Lets pretend were designing the Wii U visual design for a second...


A look at what makes a successful game while peeking into the guts of Mutant Mudds.


Posted by Jools Watsham on Wed, 17 Apr 2013 09:33:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
From the explosive start of Renegade Kid with a Mature horror title for the Nintendo DS to a 3D enhanced arcade racer for the Nintendo 3DS!


Posted by Jools Watsham on Wed, 17 Apr 2013 04:01:00 EDT in Business/Marketing, Console/PC, Indie
The story so far: Mutant Mudds on Steam Greenlight.


Posted by Jools Watsham on Tue, 16 Apr 2013 01:05:00 EDT in Business/Marketing, Production, Console/PC, Indie
Big Publisher Deals vs. Small Studio Independence!


[Previous Jools Watsham Blogs]