Joseph Azzam's Blog
Hi, I'm Joseph, and I am Indie game developer. I am a technical designer at World Void, a 3D Adventure/Puzzle educational game that focuses on Historical sites.
My post will cover some of the challenges we're facing as we develop our game.
If you have any questions feel free to connect with me on twitter @JosephRAzzam, or send me an email by using the worldvoid.com 's contact form.
Good luck with your project, and I hope you find my posts benificial.
I needed to give a presentation in Jordan on Photogrammetry, and I challenged myself to scan the iconic treasury Al-Khazneh of Petra, put it in a game engine, and prepare a presentation, all in the span of 3 days.
I will be turning a European stone statue into a Middle-Eastern rock statue by extracting the textures from 3D scans, manipulating their properties, while creating a game ready asset.
This article will try to cover everything you need to know about 3D Scanning using Photogrammetry including the choice of software, equipment, and computer, in addition to a guideline on properly capturing photos.
In this article I will be going over multiple photogrammetry techniques that I stumbled upon, experimented with, and used in order to create the textures for the castle. I will be going over many solution to delight a texture, and create a tile-able one.
This article will go over how photogrammetry was used to scan a castle inside out with a minimum of equipment, a minimum of funding, and a minimum of man power.
Joseph Azzam's Comments
[Blog - 07/21/2014 - 10:17]
[Blog - 01/10/2017 - 09:33]
I 'm glad you liked ...
I 'm glad you liked it, my first experience with Photogrammetry was in 123DCatch, definitely looked like black magic, I 'm so glad that a few years later I decided to go back to this topic, and I was amazed by how much there was to learn
[Blog - 08/12/2016 - 08:36]
Hey, nice article, I am ...
Hey, nice article, I am a student, and for the last couple of year I have been working on a special project on my own. Here 's a snippet of what I have been working on http://www.gamasutra.com/blogs/JosephAzzam/20160516/271969/Scanning a Castle Inside Out with No Budget.php r nI want to present something ...
[Blog - 08/01/2016 - 10:26]
I am working on an ...
I am working on an educational game, and honestly I have been struggling to find the right balance between fun and education
[Blog - 05/16/2016 - 07:16]
Thank you, I 'm glad ...
Thank you, I 'm glad you liked it. Yes you should practice on small object as much as possible before moving to bigger more complex targets