Virtual Reality is the next major medium to share content, but for it to be successful, we need more content available.
As someone who's already experienced with progrmaming, but not game development, I thought that I'd createa a blog to help me stay accountable in my 100 days of VR challenge!
Join me as I go from zero to a VR developer in Unity.
In day 9, we're going to learn more about how to add a weapon to our character model!
Here we are on day 8! Yesterday we created a very simple map for a simple FPS feature.
Today, I went to look to see how we can move a character around in the scenery that was created.
Here’s what I got!
Welcome back to day 7, after the behemoth that was yesterday’s Survival Shooter tutorial, I’m itching to start coding something! So today I'm going to start creating the environment for a simple First Person Shooter!
Today in day 6, we’re going to finish the rest of the Survival Shooter tutorial creating the UI, attacking and moving the player and the enemies, and raycasting!
In Day 5, we're starting the Unity Survival Shooter tutorial. We're going to look up Setting up the environments and using Unity’s built in AI system.
Back on Day 4, we’re going to finish the Unity Space Shooter by adding the remaining UI, enemy spawning system, and then creating an end game state.