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May 12, 2021
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Kaitlin Tremblay's Blog


Kaitlin Tremblay has a Master's from the Department of English and Film Studies at Wilfrid Laurier University, and is a current editorial/publishing student at Humber's Creative Book Publishing Program. Kaitlin writes a nerd-culture/feminist blog, ThatMonster at, and tweets daily at Kaitlin is a horror movie buff, and aspiring writer and yogi.


Member Blogs

Posted by Kaitlin Tremblay on Sun, 03 Jun 2012 07:33:00 EDT in Design, Indie, Design, Indie, Design, Indie
In this post, I discuss why monsters (or a non-human, usually large and berserker-ish) in video games and nerd culture are integral to my feminist politics.

Posted by Kaitlin Tremblay on Sat, 02 Jun 2012 07:28:00 EDT in Design, Indie, Design, Indie, Design, Indie
In this post, I compare the politics behind character customization in Baldur's Gate and Mass Effect, speaking from a personal and a feminist position.

Posted by Kaitlin Tremblay on Fri, 01 Jun 2012 07:59:00 EDT in Design, Indie, Design, Indie, Design, Indie
While video games are capable of achieving a progressive gender politic, this can only be achieved with a conscious acknowledgement of the tenets of gender criticism. Because we don't want more Dead or Alive Xtreme Beach Volley games, now do we.

Kaitlin Tremblay's Comments

Comment In: [Blog - 06/03/2012 - 07:33]

Absolutely When we 're dealing ...

Absolutely When we 're dealing with games. we often don 't want all the cultural baggage of being gendered, so a monster is a great substitute. It allows for an approach to a game that is essentially a blank slate: we 're not dealing with preconceived notions of hierarchy and ...

Comment In: [Blog - 06/01/2012 - 07:59]

Thanks for your comment You ...

Thanks for your comment You 're right that Cloud and Tifa do have a thing, but I think my problem was that because Tifa wasn 't the One she was relegated to a position of secondary. It created a hierarchy of importance based on their romantic entanglement with Cloud: Aeris ...