Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Katarina Gyllenback's Blog

 

I´m an artist, and a computer scientist specialized in narrative construction from a range of different media. Since my relation to science from when I studied Computer science is complicated, to say the least, due to an academic resistance to review the narrative beyond structures and templates, I share the posts from my site Narrative construction at Gamasutra with the hope to see the understanding of the narrative as a perceptual and cognitive process evolve. 
 

 

 

Member Blogs

Posted by Katarina Gyllenback on Fri, 21 Jun 2019 10:26:00 EDT in Audio, Design, Programming, Production, Art
'Putting into play' is part of a project that aims to explain, from a cognitive and narrative perspective, the mind and hands-on approach to the design of an engaging and dynamic game system.


Posted by Katarina Gyllenback on Mon, 03 Jun 2019 10:32:00 EDT in Audio, Business/Marketing, Design, Programming, Production, Art
"Putting into play" is part of more than a one-year-long project which goal is to explain from a cognitive and narrative perspective the mind and hands-on approach to the design of an engaging and dynamic game system.


Posted by Katarina Gyllenback on Fri, 31 May 2019 10:49:00 EDT in Audio, Business/Marketing, Design, Programming, Production, Art
"Putting into play" is part of more than a one-year-long project which goal is to explain from a cognitive and narrative perspective the mind and hands-on approach to the design of an engaging and dynamic game system.


How our thinking works when putting the thoughts into play towards the desired goal in the making of an engaging and dynamic game system.


Posted by Katarina Gyllenback on Fri, 28 Sep 2018 10:22:00 EDT in Design, Production
In the third and last part of the series, on how to assure the quality of an experience from a narrative and cognitive perspective. The final pieces for a framework that concerns engagement, emotions, learning, pacing and control, will be presented.


Posted by Katarina Gyllenback on Thu, 20 Sep 2018 09:45:00 EDT in Design, Production
Follow the building of a framework on how to approach the testing of an experience that concerns engagement, emotions and learning, pacing and control, from a narrative and cognitive perspective beyond structures and templates.



Katarina Gyllenback's Comments

Comment In: [Blog - 06/25/2019 - 10:24]

Thank you for writing about ...

Thank you for writing about pacing and how you describe the scaffolding of the player s experience from a designer s perspective. Since I wrote about pacing and control, and where I mentioned Uncharted 4, I would like to share the post that gives a narrative and cognitive perspective on ...

Comment In: [News - 10/17/2018 - 05:29]

When making this kind of ...

When making this kind of statement the risk is that the speculations about whether the game is political or not will take over.

Comment In: [Blog - 10/03/2018 - 09:40]

Thank you for a great ...

Thank you for a great text and where I really liked the last quick rules at the end.

Comment In: [Blog - 10/02/2018 - 09:09]

Good points you brought up ...

Good points you brought up concerning human interaction and the working environment. As my profession is to create conflicts I once wrote the following text and thought it could be a compliment to your helpful advice. r n r nhttps://katarinagyllenback.com/2017/10/17/where-i-work-there-are-no-conflicts/

Comment In: [Blog - 09/20/2018 - 10:00]

Thanks for a great post. ...

Thanks for a great post. I hope that many will read and learn.

Comment In: [Blog - 09/18/2018 - 10:11]

Thanks for a great post ...

Thanks for a great post