Kenneth Ng's Blog
Co-founder and creative director of Dissonance Entertainment. Currently working on "Mind the Traps," a multiplayer, dungeon crawler party game. I enjoy learning and writing about business & marketing in game development.
Deliver a targeted, gameplay-focused presentation to impress viewers, drive traffic to your game, and stay competitive.
Here are my recommendations for free project management tools that can help you and your studio stay on track and work efficiently.
This tutorial covers the basics of pixel art and showcases the key tools you need in GIMP to achieve pixel perfect art.
Building a playable and presentable game in one week is no joke. Here’s how we accomplished it through scheduling, prioritizing features, coming up with the minimum viable product, and incremental playtesting.
Kenneth Ng's Comments
[Blog - 04/14/2015 - 01:49]
Thanks for sharing. Having worked ...
Thanks for sharing. Having worked in the pharmaceutical industry for almost 3 years now since I graduated, I realized the corporate life is not for me and am making every attempt I can to jump to a more creative pursuit. I love reading about start-ups and the creative freedom of ...