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June 16, 2021
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Kimberly Culp's Blog


Kimberly Culp, Silicon Valley attorney, works with video game and digital media companies.  She assesses and manages risk in a wide variety of matters, such as advertising claims, trademarks, trade secrets, privacy policies, terms of use, warranty claims, intellectual property, and general business matters.  Where necessary, she helps her clients resolve their disputes through litigation.  In all aspects of her practice, Kimberly's focus is on reaching her client's strategic goal, and she has successfully met those strategic goals for early-stage companies with limited resources, and for mature companies operating on tight budgets.

Kimberly’s personal gaming began on an Atari, but with less free-time these days she enjoys the convenience of mobile platforms. She can be reached via email, [email protected], and followed on Twitter @culpk.


Member Blogs

Posted by Kimberly Culp on Thu, 19 Sep 2019 10:53:00 EDT
Companies include agreements with their games that require players to consent to arbitration, waiver of class action, specific state laws, amongst other terms because those agreements protect the company. But can children be found by those agreements?

Posted by Kimberly Culp on Mon, 29 Jul 2019 10:32:00 EDT in Business/Marketing
The ways in which childrens' privacy is treated in games and apps is being more heavily scrutinized. This article discusses recent developments in that area.

Posted by Kimberly Culp on Fri, 11 Jan 2019 10:39:00 EST in Business/Marketing, Production, VR
Many game companies have just finished (or may still be working on) their GDPR compliance. But, California has a new privacy law that will likely require another look at privacy practices. This article benchmarks what others are doing to comply.

Posted by Kimberly Culp on Mon, 26 Nov 2018 10:27:00 EST in Business/Marketing, Design, Indie, Social/Online, Smartphone/Tablet
The trend is to offer end-users more choice and transparency into how their data is used. Practically speaking, that means more consent boxes will be delivered at the outset of a game. What that looks like will vary based on your data practices.

Posted by Kimberly Culp on Thu, 25 Oct 2018 10:18:00 EDT in Business/Marketing
Influencers help games get attention and succeed in a crowed market. Influencers and the games they promote (as well as any agents between them) must work together to avoid scrutiny by the Federal Trade Commission and other watch-dogs.

Posted by Kimberly Culp on Thu, 11 Oct 2018 10:47:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
What do you need to do to design your mobile game so that courts will enforce your terms of use, terms of service, or end user license agreement? This blog discusses general steps to consider to when designing your game.

Kimberly Culp's Comments

Comment In: [Blog - 10/31/2018 - 08:44]

Great discussion on the value ...

Great discussion on the value of e-mail marketing for promoting video games. It is worth noting that e-mail marketing is regulated and can often be a source of class action lawsuits if not done right.