Kris Graft's Expert Blogs
Hey readers! I realize that often some of Gamasutra's best blogs and articles get buried over the course of time, so I figure it's worthwhile to start highlighting some of our best recently-published articles.
Turning off Fallout 4's quest markers revealed a trash-ridden world that's an exploration engine, rather than a quest engine.
The Beginner's Guide is an intensely honest game that has left my mind spinning since finishing it weeks ago.
You've been thinking a lot about narrative in games, so you talked to a game for a bit.
Itís morning as we roll into Reno, Nevada. For over 40 hours, developers have been game jamming on a train between Chicago, Illinois and Emeryville, California.
Editor-in-Chief Kris Graft continues to ride the rails for the inaugural Train Jam, taking place between Chicago, Illinois and Emeryville, California.
Gamasutra editor-in-chief Kris Graft is taking the Train Jam train to GDC. CHOO CHOO.
Rust is "missing" all kinds of features we expect in games, and that's part of what makes it so great.
If you're creating art, whether it's writing a book or crafting the narrative of a video game, it's important to recognize the value of the commonplace, of the ordinary.
I ran a piece on the "holy grail" of the holodeck. Here are the complete email Q&As I conducted with the developers behind Project Holodeck and Project RUIS.
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